<div class='type'>Composable Function</div>


<a id='references'></a>



<h2 id="animateintoffsetasstate-targetvalue-animationspec-label-finishedlistener">animateIntOffsetAsState</h2>

<div class='sourceset sourceset-common'>Common</div>


```kotlin
@Composable
public fun animateIntOffsetAsState(
    targetValue: IntOffset,
    animationSpec: AnimationSpec<IntOffset> = intOffsetDefaultSpring,
    label: String = "IntOffsetAnimation",
    finishedListener: ((IntOffset) -> Unit)? = null,
): State<IntOffset>
```


Fire-and-forget animation function for `IntOffset`. This Composable function is overloaded for
different parameter types such as `Dp`, `Color`, `Offset`,
etc. When the provided `targetValue` is changed, the animation will run automatically. If there
is already an animation in-flight when `targetValue` changes, the on-going animation will adjust
course to animate towards the new target value.

`animateIntOffsetAsState` returns a `State` object. The value of the state object will
continuously be updated by the animation until the animation finishes.

Note, `animateIntOffsetAsState` cannot be canceled/stopped without removing this composable
function from the tree. See `Animatable` for cancelable animations.

#### Parameters

| | |
| --- | --- |
| targetValue | Target value of the animation |
| animationSpec | The animation that will be used to change the value through time. Physics animation will be used by default. |
| label | An optional label to differentiate from other animations in Android Studio. |
| finishedListener | An optional end listener to get notified when the animation is finished. |


#### Returns

| | |
| --- | --- |
|  | A `State` object, the value of which is updated by animation. |




<div class='sourceset sourceset-common'>Common</div>


> **Deprecated** animate*AsState APIs now have a new label parameter added.



<hr class="docs-overload-divider">


<h2 id="animateintoffsetasstate-targetvalue-animationspec-finishedlistener">animateIntOffsetAsState</h2>

```kotlin
@Composable
public fun animateIntOffsetAsState(
    targetValue: IntOffset,
    animationSpec: AnimationSpec<IntOffset> = intOffsetDefaultSpring,
    finishedListener: ((IntOffset) -> Unit)? = null,
): State<IntOffset>
```