---
title: "setTextureShader"
description: "Set the texture shader"
type: "function"
---
## API Reference

### setTextureShader

> Source set: Android

```kotlin
override fun setTextureShader(
        bitmapId: Int,
        tileX: Short,
        tileY: Short,
        filterMode: Short,
        maxAnisotropy: Short,
    )
```

Set the texture shader

#### Parameters

| | |
| --- | --- |
| bitmapId | the id of the bitmap to use |
| tileX | The tiling mode for x to draw the bitmap in. |
| tileY | The tiling mode for y to draw the bitmap in. |
| filterMode | the filter mode to be used when sampling from this shader. |
| maxAnisotropy | The Anisotropy value to use for filtering. Must be greater than 0. |
