<h2 id="shaderbrush-shader">ShaderBrush</h2>

<div class='sourceset sourceset-common'>Common</div>

```kotlin
fun ShaderBrush(shader: Shader) =
    object : ShaderBrush() {

        /** Create a shader based on the given size that represents the current drawing area */
        override fun createShader(size: Size): Shader = shader
    }
```

Convenience method to create a ShaderBrush that always returns the same shader instance
regardless of size