public class Velocity internal constructor(private val packedValue: Long)
A two dimensional velocity in pixels per second.
Properties
x
public val x: Float
The horizontal component of the velocity in pixels per second.
y
public val y: Float
The vertical component of the velocity in pixels per second.
Functions
component1
@Stable public inline operator fun component1(): Float
The horizontal component of the velocity in pixels per second.
component2
@Stable public inline operator fun component2(): Float
The vertical component of the velocity in pixels per second.
copy
public fun copy(
x: Float = unpackFloat1(packedValue),
y: Float = unpackFloat2(packedValue),
): Velocity
Returns a copy of this Velocity instance optionally overriding the x or y parameter
unaryMinus
@Stable public operator fun unaryMinus(): Velocity
Unary negation operator.
Returns a Velocity with the coordinates negated.
If the Velocity represents an arrow on a plane, this operator returns the same arrow but pointing in the reverse direction.
minus
public operator fun minus(other: Velocity): Velocity
Binary subtraction operator.
Returns a Velocity whose x value is the left-hand-side operand's x minus the right-hand-side operand's x and whose y value is the left-hand-side operand's y minus the right-hand-side operand's y.
plus
public operator fun plus(other: Velocity): Velocity
Binary addition operator.
Returns a Velocity whose x value is the sum of the x values of the two operands, and whose y value is the sum of the y values of the two operands.
times
public operator fun times(operand: Float): Velocity
Multiplication operator.
Returns a Velocity whose coordinates are those of the left-hand-side operand (a Velocity) multiplied by the scalar right-hand-side operand (a Float).
div
public operator fun div(operand: Float): Velocity
Division operator.
Returns a Velocity whose coordinates are those of the left-hand-side operand (an Velocity) divided by the scalar right-hand-side operand (a Float).
rem
public operator fun rem(operand: Float): Velocity
Modulo (remainder) operator.
Returns a Velocity whose coordinates are the remainder of dividing the coordinates of the left-hand-side operand (a Velocity) by the scalar right-hand-side operand (a Float).
Members
Companion
public companion object
Properties
Zero
public val Zero: Velocity
An offset with zero magnitude.
This can be used to represent the origin of a coordinate space.