<div class='type'>Function</div>


<a id='references'></a>


<h2 id="positionchanged">positionChanged</h2>

<div class='sourceset sourceset-common'>Common</div>


```kotlin
fun PointerInputChange.positionChanged() =
    this.positionChangeInternal(false) != Offset.Companion.Zero
```


True if this `PointerInputChange` represents a pointer moving on the screen and some of that
movement has not been consumed.