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SwitchButton

Android

Component in Wear Material 3 Compose

The Wear Material [SwitchButton] offers three slots and a specific layout for an icon, a label, and a secondaryLabel. The icon and secondaryLabel are optional. The items are laid out in a row with the optional icon at the start and a column containing the two label slots in the middle.

The [SwitchButton] is Stadium shaped. The label should take no more than 3 lines of text. The secondary label should take no more than 2 lines of text. With localisation and/or large font sizes, the [SwitchButton] height adjusts to accommodate the contents. The label and secondary label are start aligned by default.

Last updated:

Installation

dependencies {
   implementation("androidx.wear.compose:compose-material3:1.0.0-alpha27")
}

Overloads

@Composable
fun SwitchButton(
    checked: Boolean,
    onCheckedChange: (Boolean) -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    shape: Shape = SwitchButtonDefaults.switchButtonShape,
    colors: SwitchButtonColors = SwitchButtonDefaults.switchButtonColors(),
    contentPadding: PaddingValues = SwitchButtonDefaults.ContentPadding,
    interactionSource: MutableInteractionSource? = null,
    icon: @Composable (BoxScope.() -> Unit)? = null,
    secondaryLabel: @Composable (RowScope.() -> Unit)? = null,
    label: @Composable RowScope.() -> Unit
)

Parameters

namedescription
checkedBoolean flag indicating whether this button is currently checked.
onCheckedChangeCallback to be invoked when this buttons checked status is changed.
modifierModifier to be applied to the [SwitchButton].
enabledControls the enabled state of the button. When false, this button will not be clickable.
shapeDefines the button's shape. It is strongly recommended to use the default as this shape is a key characteristic of the Wear Material Theme.
colors[SwitchButtonColors] that will be used to resolve the background and content color for this button in different states.
contentPaddingThe spacing values to apply internally between the container and the content.
interactionSourcean optional hoisted [MutableInteractionSource] for observing and emitting [Interaction]s for this button's "toggleable" tap area. You can use this to change the button's appearance or preview the button in different states. Note that if null is provided, interactions will still happen internally.
iconAn optional slot for providing an icon to indicate the purpose of the button. The contents are expected to be a horizontally and vertically center aligned icon of size 24.dp.
secondaryLabelA slot for providing the button's secondary label. The contents are expected to be text which is "start" aligned.
labelA slot for providing the button's main label. The contents are expected to be text which is "start" aligned and no more than 3 lines of text.

Code Example

SwitchButtonSample

@Composable
fun SwitchButtonSample() {
    var checked by remember { mutableStateOf(true) }
    SwitchButton(
        label = { Text("Switch Button", maxLines = 3, overflow = TextOverflow.Ellipsis) },
        secondaryLabel = {
            Text("With secondary label", maxLines = 2, overflow = TextOverflow.Ellipsis)
        },
        checked = checked,
        onCheckedChange = { checked = it },
        icon = { Icon(Icons.Filled.Favorite, contentDescription = "Favorite icon") },
        enabled = true,
    )
}
by @alexstyl