MutableState

Interface

Common
public interface MutableState<T> : State<T>

A mutable value holder where reads to the value property during the execution of a Composable function, the current RecomposeScope will be subscribed to changes of that value. When the value property is written to and changed, a recomposition of any subscribed RecomposeScopes will be scheduled. If value is written to with the same value, no recompositions will be scheduled.

Properties

Common
override var value: T

Functions

public operator fun component1(): T
public operator fun component2(): (T) -> Unit