We just launched Compose Examples featuring over 150+ components! Check it out →

ToggleFloatingActionButton

Common

Component in Material 3 Compose

Toggleable FAB supports animating its container size, corner radius, and color when it is toggled, and should be used in conjunction with a [FloatingActionButtonMenu] to provide additional choices to the user after clicking the FAB.

Use [ToggleFloatingActionButtonDefaults.animateIcon] to animate the color and size of the icon while the [ToggleFloatingActionButton] is being toggled.

Last updated:

Installation

dependencies {
   implementation("androidx.compose.material3:material3:1.4.0-alpha02")
}

Overloads

@ExperimentalMaterial3ExpressiveApi
@Composable
fun ToggleFloatingActionButton(
    checked: Boolean,
    onCheckedChange: (Boolean) -> Unit,
    modifier: Modifier = Modifier,
    containerColor: (Float) -> Color = ToggleFloatingActionButtonDefaults.containerColor(),
    contentAlignment: Alignment = Alignment.TopEnd,
    containerSize: (Float) -> Dp = ToggleFloatingActionButtonDefaults.containerSize(),
    containerCornerRadius: (Float) -> Dp =
        ToggleFloatingActionButtonDefaults.containerCornerRadius(),
    content: @Composable ToggleFloatingActionButtonScope.() -> Unit,
)

Parameters

namedescription
checkedwhether this Toggleable FAB is checked
onCheckedChangecallback to be invoked when this Toggleable FAB is clicked, therefore the change of the state in requested
modifierthe [Modifier] to be applied to this Toggleable FAB
containerColorthe color used for the background of this Toggleable FAB, based on the checked progress value from 0-1
contentAlignmentthe alignment of this Toggleable FAB when checked
containerSizethe size of this Toggleable FAB, based on the checked progress value from 0-1
containerCornerRadiusthe corner radius of this Toggleable FAB, based on the checked progress value from 0-1
contentthe content of this Toggleable FAB, typically an [Icon] that switches from an Add to a Close sign at 50% checked progress

Code Example

FloatingActionButtonMenuSample

@OptIn(ExperimentalMaterial3ExpressiveApi::class)
@Preview
@Composable
fun FloatingActionButtonMenuSample() {
    val listState = rememberLazyListState()
    val fabVisible by remember { derivedStateOf { listState.firstVisibleItemIndex == 0 } }

    Box {
        LazyColumn(state = listState, modifier = Modifier.fillMaxSize()) {
            for (index in 0 until 100) {
                item { Text(text = "List item - $index", modifier = Modifier.padding(24.dp)) }
            }
        }

        val items =
            listOf(
                Icons.AutoMirrored.Filled.Message to "Reply",
                Icons.Filled.People to "Reply all",
                Icons.Filled.Contacts to "Forward",
                Icons.Filled.Snooze to "Snooze",
                Icons.Filled.Archive to "Archive",
                Icons.AutoMirrored.Filled.Label to "Label",
            )

        var fabMenuExpanded by rememberSaveable { mutableStateOf(false) }

        BackHandler(fabMenuExpanded) { fabMenuExpanded = false }

        FloatingActionButtonMenu(
            modifier = Modifier.align(Alignment.BottomEnd),
            expanded = fabMenuExpanded,
            button = {
                ToggleFloatingActionButton(
                    modifier =
                        Modifier.semantics {
                                traversalIndex = -1f
                                stateDescription = if (fabMenuExpanded) "Expanded" else "Collapsed"
                                contentDescription = "Toggle menu"
                            }
                            .animateFloatingActionButton(
                                visible = fabVisible || fabMenuExpanded,
                                alignment = Alignment.BottomEnd
                            ),
                    checked = fabMenuExpanded,
                    onCheckedChange = { fabMenuExpanded = !fabMenuExpanded }
                ) {
                    val imageVector by remember {
                        derivedStateOf {
                            if (checkedProgress > 0.5f) Icons.Filled.Close else Icons.Filled.Add
                        }
                    }
                    Icon(
                        painter = rememberVectorPainter(imageVector),
                        contentDescription = null,
                        modifier = Modifier.animateIcon({ checkedProgress })
                    )
                }
            }
        ) {
            items.forEachIndexed { i, item ->
                FloatingActionButtonMenuItem(
                    modifier =
                        Modifier.semantics {
                            isTraversalGroup = true
                            // Add a custom a11y action to allow closing the menu when focusing
                            // the last menu item, since the close button comes before the first
                            // menu item in the traversal order.
                            if (i == items.size - 1) {
                                customActions =
                                    listOf(
                                        CustomAccessibilityAction(
                                            label = "Close menu",
                                            action = {
                                                fabMenuExpanded = false
                                                true
                                            }
                                        )
                                    )
                            }
                        },
                    onClick = { fabMenuExpanded = false },
                    icon = { Icon(item.first, contentDescription = null) },
                    text = { Text(text = item.second) },
                )
            }
        }
    }
}
by @alexstyl