MultiParagraph
class MultiParagraph(
val intrinsics: MultiParagraphIntrinsics,
constraints: Constraints,
val maxLines: Int = DefaultMaxLines,
overflow: TextOverflow = TextOverflow.Clip,
)
Lays out and renders multiple paragraphs at once. Unlike Paragraph
, supports multiple
ParagraphStyle
s in a given text.
Parameters
intrinsics | previously calculated text intrinsics |
constraints | how wide and tall the text is allowed to be. Constraints.maxWidth will define the width of the MultiParagraph. Constraints.maxHeight helps defining the number of lines that fit with ellipsis is true. Minimum components of the Constraints object are no-op. |
maxLines | the maximum number of lines that the text can have |
overflow | configures how visual overflow is handled. Ellipsis is applied only when maxLines is set |
Secondary Constructors
constructor(
intrinsics: MultiParagraphIntrinsics,
constraints: Constraints,
maxLines: Int = DefaultMaxLines,
ellipsis: Boolean = false,
) : this(
intrinsics = intrinsics,
constraints = constraints,
maxLines = maxLines,
overflow = if (ellipsis) TextOverflow.Ellipsis else TextOverflow.Clip,
)
Lays out and renders multiple paragraphs at once. Unlike Paragraph
, supports multiple
ParagraphStyle
s in a given text.
Parameters
intrinsics | previously calculated text intrinsics |
constraints | how wide and tall the text is allowed to be. Constraints.maxWidth will define the width of the MultiParagraph. Constraints.maxHeight helps defining the number of lines that fit with ellipsis is true. Minimum components of the Constraints object are no-op. |
maxLines | the maximum number of lines that the text can have |
ellipsis | whether to ellipsize text, applied only when maxLines is set |
constructor(
intrinsics: MultiParagraphIntrinsics,
maxLines: Int = DefaultMaxLines,
ellipsis: Boolean = false,
width: Float,
) : this(
intrinsics,
Constraints(maxWidth = width.ceilToInt()),
maxLines,
if (ellipsis) TextOverflow.Ellipsis else TextOverflow.Clip,
)
Lays out and renders multiple paragraphs at once. Unlike Paragraph
, supports multiple
ParagraphStyle
s in a given text.
Parameters
intrinsics | previously calculated text intrinsics |
maxLines | the maximum number of lines that the text can have |
ellipsis | whether to ellipsize text, applied only when maxLines is set |
width | how wide the text is allowed to be |
constructor(
annotatedString: AnnotatedString,
style: TextStyle,
placeholders: List<AnnotatedString.Range<Placeholder>> = listOf(),
maxLines: Int = Int.MAX_VALUE,
ellipsis: Boolean = false,
width: Float,
density: Density,
resourceLoader: Font.ResourceLoader,
) : this(
intrinsics =
MultiParagraphIntrinsics(
annotatedString = annotatedString,
style = style,
placeholders = placeholders,
density = density,
fontFamilyResolver = createFontFamilyResolver(resourceLoader),
),
maxLines = maxLines,
overflow = if (ellipsis) TextOverflow.Ellipsis else TextOverflow.Clip,
constraints = Constraints(maxWidth = width.ceilToInt()),
)
Lays out a given annotatedString
with the given constraints. Unlike a Paragraph
,
MultiParagraph
can handle a text what has multiple paragraph styles.
Parameters
annotatedString | the text to be laid out |
style | the TextStyle to be applied to the whole text |
placeholders | a list of Placeholder s that specify ranges of text which will be skipped during layout and replaced with Placeholder . It's required that the range of each Placeholder doesn't cross paragraph boundary, otherwise IllegalArgumentException is thrown. |
maxLines | the maximum number of lines that the text can have |
ellipsis | whether to ellipsize text, applied only when maxLines is set |
width | how wide the text is allowed to be |
density | density of the device |
resourceLoader | Font.ResourceLoader to be used to load the font given in SpanStyle s |
constructor(
annotatedString: AnnotatedString,
style: TextStyle,
width: Float,
density: Density,
fontFamilyResolver: FontFamily.Resolver,
placeholders: List<AnnotatedString.Range<Placeholder>> = listOf(),
maxLines: Int = Int.MAX_VALUE,
ellipsis: Boolean = false,
) : this(
intrinsics =
MultiParagraphIntrinsics(
annotatedString = annotatedString,
style = style,
placeholders = placeholders,
density = density,
fontFamilyResolver = fontFamilyResolver,
),
maxLines = maxLines,
overflow = if (ellipsis) TextOverflow.Ellipsis else TextOverflow.Clip,
constraints = Constraints(maxWidth = width.ceilToInt()),
)
Lays out a given annotatedString
with the given constraints. Unlike a Paragraph
,
MultiParagraph
can handle a text what has multiple paragraph styles.
Parameters
annotatedString | the text to be laid out |
style | the TextStyle to be applied to the whole text |
width | how wide the text is allowed to be |
density | density of the device |
fontFamilyResolver | to be used to load the font given in SpanStyle s |
placeholders | a list of Placeholder s that specify ranges of text which will be skipped during layout and replaced with Placeholder . It's required that the range of each Placeholder doesn't cross paragraph boundary, otherwise IllegalArgumentException is thrown. |
maxLines | the maximum number of lines that the text can have |
ellipsis | whether to ellipsize text, applied only when maxLines is set |
constructor(
annotatedString: AnnotatedString,
style: TextStyle,
constraints: Constraints,
density: Density,
fontFamilyResolver: FontFamily.Resolver,
placeholders: List<AnnotatedString.Range<Placeholder>> = listOf(),
maxLines: Int = Int.MAX_VALUE,
ellipsis: Boolean = false,
) : this(
intrinsics =
MultiParagraphIntrinsics(
annotatedString = annotatedString,
style = style,
placeholders = placeholders,
density = density,
fontFamilyResolver = fontFamilyResolver,
),
maxLines = maxLines,
overflow = if (ellipsis) TextOverflow.Ellipsis else TextOverflow.Clip,
constraints = constraints,
)
Lays out a given annotatedString
with the given constraints. Unlike a Paragraph
,
MultiParagraph
can handle a text what has multiple paragraph styles.
Parameters
annotatedString | the text to be laid out |
style | the TextStyle to be applied to the whole text |
constraints | how wide and tall the text is allowed to be. Constraints.maxWidth will define the width of the MultiParagraph. Constraints.maxHeight helps defining the number of lines that fit with ellipsis is true. Minimum components of the Constraints object are no-op. |
density | density of the device |
fontFamilyResolver | to be used to load the font given in SpanStyle s |
placeholders | a list of Placeholder s that specify ranges of text which will be skipped during layout and replaced with Placeholder . It's required that the range of each Placeholder doesn't cross paragraph boundary, otherwise IllegalArgumentException is thrown. |
maxLines | the maximum number of lines that the text can have |
ellipsis | whether to ellipsize text, applied only when maxLines is set |
constructor(
annotatedString: AnnotatedString,
style: TextStyle,
constraints: Constraints,
density: Density,
fontFamilyResolver: FontFamily.Resolver,
placeholders: List<AnnotatedString.Range<Placeholder>> = listOf(),
maxLines: Int = Int.MAX_VALUE,
overflow: TextOverflow = TextOverflow.Clip,
) : this(
intrinsics =
MultiParagraphIntrinsics(
annotatedString = annotatedString,
style = style,
placeholders = placeholders,
density = density,
fontFamilyResolver = fontFamilyResolver,
),
maxLines = maxLines,
overflow = overflow,
constraints = constraints,
)
Lays out a given annotatedString
with the given constraints. Unlike a Paragraph
,
MultiParagraph
can handle a text what has multiple paragraph styles.
Parameters
annotatedString | the text to be laid out |
style | the TextStyle to be applied to the whole text |
constraints | how wide and tall the text is allowed to be. Constraints.maxWidth will define the width of the MultiParagraph. Constraints.maxHeight helps defining the number of lines that fit with ellipsis is true. Minimum components of the Constraints object are no-op. |
density | density of the device |
fontFamilyResolver | to be used to load the font given in SpanStyle s |
placeholders | a list of Placeholder s that specify ranges of text which will be skipped during layout and replaced with Placeholder . It's required that the range of each Placeholder doesn't cross paragraph boundary, otherwise IllegalArgumentException is thrown. |
maxLines | the maximum number of lines that the text can have |
overflow | configures how visual overflow is handled. Ellipsis is applied only when maxLines is set |
Properties
val minIntrinsicWidth: Float
The width for text if all soft wrap opportunities were taken.
val maxIntrinsicWidth: Float
Returns the smallest width beyond which increasing the width never decreases the height.
val didExceedMaxLines: Boolean
True if there is more vertical content, but the text was truncated, either because we reached
maxLines
lines of text or because the maxLines
was null, ellipsis
was not null, and one
of the lines exceeded the width constraint.
val width: Float
The amount of horizontal space this paragraph occupies.
val height: Float
The amount of vertical space this paragraph occupies.
Valid only after layout has been called.
val firstBaseline: Float
The distance from the top of the paragraph to the alphabetic baseline of the first line, in logical pixels.
val lastBaseline: Float
The distance from the top of the paragraph to the alphabetic baseline of the first line, in logical pixels.
val lineCount: Int
The total number of lines in the text.
val placeholderRects: List<Rect?>
The bounding boxes reserved for the input placeholders in this MultiParagraph. Their
locations are relative to this MultiParagraph's coordinate. The order of this list
corresponds to that of input placeholders. Notice that Rect
in placeholderRects
is
nullable. When Rect
is null, it indicates that the corresponding Placeholder
is
ellipsized.
Functions
fun paint(
canvas: Canvas,
color: Color = Color.Unspecified,
shadow: Shadow? = null,
decoration: TextDecoration? = null,
)
Paint the paragraphs to canvas.
fun paint(
canvas: Canvas,
color: Color = Color.Unspecified,
shadow: Shadow? = null,
decoration: TextDecoration? = null,
drawStyle: DrawStyle? = null,
blendMode: BlendMode = DrawScope.DefaultBlendMode,
)
Paint the paragraphs to canvas.
fun paint(
canvas: Canvas,
brush: Brush,
alpha: Float = Float.NaN,
shadow: Shadow? = null,
decoration: TextDecoration? = null,
drawStyle: DrawStyle? = null,
blendMode: BlendMode = DrawScope.DefaultBlendMode,
)
Paint the paragraphs to canvas.
fun getPathForRange(start: Int, end: Int): Path
Returns path that enclose the given text range.
fun getLineForVerticalPosition(vertical: Float): Int
Returns line number closest to the given graphical vertical position. If you ask for a vertical position before 0, you get 0; if you ask for a vertical position beyond the last line, you get the last line.
fun getOffsetForPosition(position: Offset): Int
Returns the character offset closest to the given graphical position.
fun getRangeForRect(
rect: Rect,
granularity: TextGranularity,
inclusionStrategy: TextInclusionStrategy,
): TextRange
Find the range of text which is inside the specified rect
. This method will break text into
small text segments based on the given granularity
such as character or word. It also
support different inclusionStrategy
, which determines when a small text segments is
considered as inside the rect
. Note that the word/character breaking is both operating
system and language dependent. In the certain cases, the text may be break into smaller
segments than the specified the granularity
. If a text segment spans multiple lines or
multiple directional runs (e.g. a hyphenated word), the text segment is divided into pieces
at the line and run breaks, then the text segment is considered to be inside the area if any
of its pieces are inside the area.
Parameters
rect | the rectangle area in which the text range will be found. |
granularity | the granularity of the text, it controls how text is segmented. |
inclusionStrategy | the strategy that determines whether a range of text's bounds is inside the given rect or not. |
Returns
the TextRange that is inside the given rect , or TextRange.Zero if no text is found. |
fun getBoundingBox(offset: Int): Rect
Returns the bounding box as Rect of the character for given character offset. Rect includes the top, bottom, left and right of a character.
fun fillBoundingBoxes(
range: TextRange,
array: FloatArray,
@IntRange(from = 0) arrayStart: Int,
): FloatArray
Fills the bounding boxes for characters provided in the range
into array
. The array is
filled starting from arrayStart
(inclusive). The coordinates are in local text layout
coordinates.
The returned information consists of left/right of a character; line top and bottom for the same character.
For the grapheme consists of multiple code points, e.g. ligatures, combining marks, the first character has the total width and the remaining are returned as zero-width.
The array divided into segments of four where each index in that segment represents left, top, right, bottom of the character.
The size of the provided array
should be greater or equal than the four times * TextRange
length.
The final order of characters in the array
is from TextRange.min
to TextRange.max
.
Parameters
range | the TextRange representing the start and end indices in the Paragraph . |
array | the array to fill in the values. The array divided into segments of four where each index in that segment represents left, top, right, bottom of the character. |
arrayStart | the inclusive start index in the array where the function will start filling in the values from |
fun getHorizontalPosition(offset: Int, usePrimaryDirection: Boolean): Float
Compute the horizontal position where a newly inserted character at offset
would be.
If the inserted character at offset
is within a LTR/RTL run, the returned position will be
the left(right) edge of the character.
For example: Paragraph's direction is LTR. Text in logic order: L0 L1 L2 R3 R4 R5 Text in visual order: L0 L1 L2 R5 R4 R3 position of the offset(2): | position of the offset(4): |
However, when the offset
is at the BiDi transition offset, there will be two possible
visual positions, which depends on the direction of the inserted character.
For example: Paragraph's direction is LTR. Text in logic order: L0 L1 L2 R3 R4 R5 Text in visual order: L0 L1 L2 R5 R4 R3 position of the offset(3): | (The inserted character is LTR) | (The inserted character is RTL)
In this case, usePrimaryDirection
will be used to resolve the ambiguity. If true, the
inserted character's direction is assumed to be the same as Paragraph's direction. Otherwise,
the inserted character's direction is assumed to be the opposite of the Paragraph's
direction.
For example: Paragraph's direction is LTR. Text in logic order: L0 L1 L2 R3 R4 R5 Text in visual order: L0 L1 L2 R5 R4 R3 position of the offset(3): | (usePrimaryDirection is true) | (usePrimaryDirection is false)
This method is useful to compute cursor position.
Parameters
offset | the offset of the character, in the range of 0, length . |
usePrimaryDirection | whether the paragraph direction is respected when offset points to a BiDi transition point. |
Returns
a float number representing the horizontal position in the unit of pixel. |
fun getParagraphDirection(offset: Int): ResolvedTextDirection
Get the text direction of the paragraph containing the given offset.
fun getBidiRunDirection(offset: Int): ResolvedTextDirection
Get the text direction of the character at the given offset.
fun getWordBoundary(offset: Int): TextRange
Returns the TextRange of the word at the given character offset. Characters not part of a word, such as spaces, symbols, and punctuation, have word breaks on both sides. In such cases, this method will return TextRange(offset, offset+1). Word boundaries are defined more precisely in Unicode Standard Annex #29 http://www.unicode.org/reports/tr29/#Word_Boundaries
fun getCursorRect(offset: Int): Rect
Returns rectangle of the cursor area.
fun getLineForOffset(offset: Int): Int
Returns the line number on which the specified text offset appears. If you ask for a position before 0, you get 0; if you ask for a position beyond the end of the text, you get the last line.
fun getLineLeft(lineIndex: Int): Float
Returns the left x Coordinate of the given line.
fun getLineRight(lineIndex: Int): Float
Returns the right x Coordinate of the given line.
fun getLineTop(lineIndex: Int): Float
Returns the top y coordinate of the given line.
fun getLineBaseline(lineIndex: Int): Float
Returns the distance from the top of the MultiParagraph
to the alphabetic baseline of the
given line.
fun getLineBottom(lineIndex: Int): Float
Returns the bottom y coordinate of the given line.
fun getLineHeight(lineIndex: Int): Float
Returns the height of the given line.
fun getLineWidth(lineIndex: Int): Float
Returns the width of the given line.
fun getLineStart(lineIndex: Int): Int
Returns the start offset of the given line, inclusive.
fun getLineEnd(lineIndex: Int, visibleEnd: Boolean = false): Int
Returns the end offset of the given line
Characters being ellipsized are treated as invisible characters. So that if visibleEnd is false, it will return line end including the ellipsized characters and vice verse.
Parameters
lineIndex | the line number |
visibleEnd | if true, the returned line end will not count trailing whitespaces or linefeed characters. Otherwise, this function will return the logical line end. By default it's false. |
Returns
an exclusive end offset of the line. |
fun isLineEllipsized(lineIndex: Int): Boolean
Returns true if the given line is ellipsized, otherwise returns false.
Parameters
lineIndex | a 0 based line index |
Returns
true if the given line is ellipsized, otherwise false |