public class CornerRadius(public val packedValue: Long)
A radius for either circular or elliptical (oval) shapes.
Note consumers should create an instance of this class through the corresponding function constructor as it is represented as an inline class with 2 float parameters packed into a single long to reduce allocation overhead
Properties
x
public inline val x: Float
The radius value on the horizontal axis.
y
public inline val y: Float
The radius value on the vertical axis.
Functions
component1
@Stable public inline operator fun component1(): Float
component2
@Stable public inline operator fun component2(): Float
copy
public fun copy(
x: Float = unpackFloat1(packedValue),
y: Float = unpackFloat2(packedValue),
): CornerRadius
Returns a copy of this Radius instance optionally overriding the radius parameter for the x or y axis
isZero
public inline fun isZero(): Boolean
Whether this corner radius is 0 in x, y, or both.
isCircular
public inline fun isCircular(): Boolean
Whether this corner radius describes a quarter circle (x == y).
unaryMinus
public inline operator fun unaryMinus(): CornerRadius
Unary negation operator.
Returns a Radius with the distances negated.
Radiuses with negative values aren't geometrically meaningful, but could occur as part of expressions. For example, negating a radius of one pixel and then adding the result to another radius is equivalent to subtracting a radius of one pixel from the other.
minus
public operator fun minus(other: CornerRadius): CornerRadius
Binary subtraction operator.
Returns a radius whose x value is the left-hand-side operand's x minus the right-hand-side operand's x and whose y value is the left-hand-side operand's y minus the right-hand-side operand's y.
plus
public operator fun plus(other: CornerRadius): CornerRadius
Binary addition operator.
Returns a radius whose x value is the sum of the x values of the two operands, and whose y value is the sum of the y values of the two operands.
times
public operator fun times(operand: Float): CornerRadius
Multiplication operator.
Returns a radius whose coordinates are the coordinates of the left-hand-side operand (a radius) multiplied by the scalar right-hand-side operand (a Float).
div
public operator fun div(operand: Float): CornerRadius
Division operator.
Returns a radius whose coordinates are the coordinates of the left-hand-side operand (a radius) divided by the scalar right-hand-side operand (a Float).
Members
Companion
public companion object
Properties
Zero
public val Zero: CornerRadius
A radius with x and y values set to zero.
You can use CornerRadius.Zero with RoundRect to have right-angle corners.