public class ExpandableState internal constructor(
initiallyExpanded: Boolean,
private val coroutineScope: CoroutineScope,
private val expandAnimationSpec: AnimationSpec<Float>,
private val collapseAnimationSpec: AnimationSpec<Float>,
)
State of the Expandable composables.
It's used to control the showing/hiding of extra information either directly or connecting it with something like a button.
Properties
expandProgress
public val expandProgress: Float
While in the middle of the animation, this represents the progress from 0f (collapsed) to 1f (expanded), or the other way around. If no animation is running, it's either 0f if the extra content is not showing, or 1f if the extra content is showing.
expanded
public var expanded: Boolean
Represents the current state of the component, true means it's showing the extra information. If its in the middle of an animation, the value of this field takes into account only the target of that animation.
Modifying this value triggers a change to show/hide the extra information.
Members
Companion
public companion object
Functions
saver
@Composable
public fun saver(
expandAnimationSpec: AnimationSpec<Float>,
collapseAnimationSpec: AnimationSpec<Float>,
): Saver<ExpandableState, Boolean>
The default Saver implementation for ExpandableState.