Use icons for compact visual cues inside buttons, toolbars, menus, and status UI.
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import com.composables.icons.lucide.Heart
import com.composables.icons.lucide.Lucide
import com.composables.ui.components.Icon
@Composable
fun IconExample() {
Icon(
imageVector = Lucide.Heart,
modifier = Modifier.size(24.dp),
)
}Installation
implementation("com.composables:ui:0.2.0")Add the required dependencies
implementation("com.composables:composeunstyled:2.7.0")
Copy and paste the following sources into your project
components/Icon.kt
/*
* Copyright (c) 2026 Composable Horizons
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.composables.ui.components
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.vector.ImageVector
import com.composeunstyled.LocalContentColor
import com.composeunstyled.UnstyledIcon
/**
* An ImageVector-based icon that tints from the current content color by default.
* @param imageVector Vector asset drawn by the icon.
* @param modifier Modifier applied to the icon.
* @param contentDescription Accessible description announced for the icon.
* @param tint Tint color applied to the icon.
*/
@Composable
fun Icon(
imageVector: ImageVector,
modifier: Modifier = Modifier,
contentDescription: String? = null,
tint: Color = LocalContentColor.current,
) {
UnstyledIcon(
imageVector = imageVector,
contentDescription = contentDescription,
modifier = modifier,
tint = tint,
)
}components/Utils.kt
/*
* Copyright (c) 2026 Composable Horizons
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.composables.ui.components
import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.animateDpAsState
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.spring
import androidx.compose.animation.core.tween
import androidx.compose.foundation.interaction.InteractionSource
import androidx.compose.foundation.interaction.collectIsFocusedAsState
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.RectangleShape
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import com.composables.ui.theme.colors
import com.composables.ui.theme.ringColor
import com.composeunstyled.FocusRingVisibility
import com.composeunstyled.collectIsFocusVisibleAsState
import com.composeunstyled.outline
import com.composeunstyled.theme.Theme
@Composable
fun Modifier.focusRing(
interactionSource: InteractionSource,
width: Dp = 2.dp,
color: Color = Theme[colors][ringColor],
shape: Shape = RectangleShape,
offset: Dp = 0.dp,
visibility: FocusRingVisibility = FocusRingVisibility.FocusVisible,
): Modifier {
val showFocusRing by if (visibility == FocusRingVisibility.FocusVisible) {
interactionSource.collectIsFocusVisibleAsState()
} else {
interactionSource.collectIsFocusedAsState()
}
val animatedWidth by animateDpAsState(
targetValue = if (showFocusRing) width else 0.dp,
animationSpec = tween(durationMillis = 120),
label = "FocusRingWidth",
)
return this then Modifier.outline(
width = animatedWidth,
color = color,
shape = shape,
offset = offset,
)
}
@Composable
fun Modifier.bouncyPress(
interactionSource: InteractionSource,
enabled: Boolean = true,
pressedScale: Float = 0.98f,
): Modifier {
val pressed by interactionSource.collectIsPressedAsState()
val scale by animateFloatAsState(
targetValue = if (enabled && pressed) pressedScale else 1f,
animationSpec = spring(
dampingRatio = Spring.DampingRatioMediumBouncy,
stiffness = Spring.StiffnessMediumLow,
),
label = "BouncyPressScale",
)
return this then Modifier.graphicsLayer {
scaleX = scale
scaleY = scale
}
}Examples
Custom tint
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import com.composables.icons.lucide.Heart
import com.composables.icons.lucide.Lucide
import com.composables.ui.components.Icon
import com.composables.ui.theme.colors
import com.composables.ui.theme.destructiveColor
import com.composeunstyled.theme.Theme
@Composable
fun TintedIconExample() {
Icon(
imageVector = Lucide.Heart,
modifier = Modifier.size(24.dp),
tint = Theme[colors][destructiveColor],
)
}Themed
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp
import com.composables.icons.lucide.Bell
import com.composables.icons.lucide.Lucide
import com.composables.ui.components.Icon
import com.composables.ui.components.Text
import com.composables.ui.theme.colors
import com.composables.ui.theme.mutedColor
import com.composeunstyled.ProvideContentColor
import com.composeunstyled.theme.Theme
@Composable
fun ThemedIconExample() {
ProvideContentColor(Theme[colors][mutedColor]) {
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(8.dp),
) {
Icon(
imageVector = Lucide.Bell,
modifier = Modifier.size(24.dp),
)
Text("3 Notifications")
}
}
}API Reference
Icon
An ImageVector-based icon that tints from the current content color by default.
@Composable
fun Icon(
imageVector: ImageVector,
modifier: Modifier = Modifier,
contentDescription: String? = null,
tint: Color = LocalContentColor.current,
)
| Parameter | Type | Description |
|---|---|---|
imageVector |
ImageVector |
Vector asset drawn by the icon. |
modifier |
Modifier |
Modifier applied to the icon. |
contentDescription |
String? |
Accessible description announced for the icon. |
tint |
Color |
Tint color applied to the icon. |