scrollable

Compose Modifier

Common
fun Modifier.scrollable(
    state: ScrollableState,
    orientation: Orientation,
    enabled: Boolean = true,
    reverseDirection: Boolean = false,
    flingBehavior: FlingBehavior? = null,
    interactionSource: MutableInteractionSource? = null,
): Modifier

Configure touch scrolling and flinging for the UI element in a single Orientation.

Users should update their state themselves using default ScrollableState and its consumeScrollDelta callback or by implementing ScrollableState interface manually and reflect their own state in UI when using this component.

If you don't need to have fling or nested scroll support, but want to make component simply draggable, consider using draggable.

Parameters

stateScrollableState state of the scrollable. Defines how scroll events will be interpreted by the user land logic and contains useful information about on-going events.
orientationorientation of the scrolling
enabledwhether or not scrolling in enabled
reverseDirectionreverse the direction of the scroll, so top to bottom scroll will behave like bottom to top and left to right will behave like right to left.
flingBehaviorlogic describing fling behavior when drag has finished with velocity. If null, default from ScrollableDefaults.flingBehavior will be used.
interactionSourceMutableInteractionSource that will be used to emit drag events when this scrollable is being dragged.
Common
fun Modifier.scrollable(
    state: ScrollableState,
    orientation: Orientation,
    overscrollEffect: OverscrollEffect?,
    enabled: Boolean = true,
    reverseDirection: Boolean = false,
    flingBehavior: FlingBehavior? = null,
    interactionSource: MutableInteractionSource? = null,
    bringIntoViewSpec: BringIntoViewSpec? = null,
) =
    this then
        ScrollableElement(
            state,
            orientation,
            overscrollEffect,
            enabled,
            reverseDirection,
            flingBehavior,
            interactionSource,
            bringIntoViewSpec,
        )

Configure touch scrolling and flinging for the UI element in a single Orientation.

Users should update their state themselves using default ScrollableState and its consumeScrollDelta callback or by implementing ScrollableState interface manually and reflect their own state in UI when using this component.

If you don't need to have fling or nested scroll support, but want to make component simply draggable, consider using draggable.

This overload provides the access to OverscrollEffect that defines the behaviour of the over scrolling logic. Use androidx.compose.foundation.rememberOverscrollEffect to create an instance of the current provided overscroll implementation.

Parameters

stateScrollableState state of the scrollable. Defines how scroll events will be interpreted by the user land logic and contains useful information about on-going events.
orientationorientation of the scrolling
overscrollEffecteffect to which the deltas will be fed when the scrollable have some scrolling delta left. Pass null for no overscroll. If you pass an effect you should also apply androidx.compose.foundation.overscroll modifier.
enabledwhether or not scrolling in enabled
reverseDirectionreverse the direction of the scroll, so top to bottom scroll will behave like bottom to top and left to right will behave like right to left.
flingBehaviorlogic describing fling behavior when drag has finished with velocity. If null, default from ScrollableDefaults.flingBehavior will be used.
interactionSourceMutableInteractionSource that will be used to emit drag events when this scrollable is being dragged.
bringIntoViewSpecThe configuration that this scrollable should use to perform scrolling when scroll requests are received from the focus system. If null is provided the system will use the behavior provided by LocalBringIntoViewSpec which by default has a platform dependent implementation.

Code Examples

ScrollableSample

@Composable
fun ScrollableSample() {
    // actual composable state that we will show on UI and update in `Scrollable`
    val offset = remember { mutableStateOf(0f) }
    Box(
        Modifier.size(150.dp)
            .scrollable(
                orientation = Orientation.Vertical,
                // state for Scrollable, describes how consume scroll amount
                state =
                    rememberScrollableState { delta ->
                        // use the scroll data and indicate how much this element consumed.
                        // unconsumed deltas will be propagated to nested scrollables (if present)
                        offset.value = offset.value + delta // update the state
                        delta // indicate that we consumed all the pixels available
                    },
            )
            .background(Color.LightGray),
        contentAlignment = Alignment.Center,
    ) {
        // Modifier.scrollable is not opinionated about its children's layouts. It will however
        // promote nested scrolling capabilities if those children also use the modifier.
        // The modifier will not change any layouts so one must handle any desired changes through
        // the delta values in the scrollable state
        Text(offset.value.roundToInt().toString(), style = TextStyle(fontSize = 32.sp))
    }
}