MutableState
Interface
Common
public interface MutableState<T> : State<T>
A mutable value holder where reads to the value property during the execution of a Composable
function, the current RecomposeScope will be subscribed to changes of that value. When the
value property is written to and changed, a recomposition of any subscribed RecomposeScopes
will be scheduled. If value is written to with the same value, no recompositions will be
scheduled.
Properties
Common
override var value: T
Functions
public operator fun component1(): T
public operator fun component2(): (T) -> Unit
