moveTo
Deprecated Replaced by TouchInjectionScope. Use
performTouchInputinstead ofperformGesture
fun GestureScope.moveTo(pointerId: Int, position: Offset) =
delegateScope.touch { moveTo(pointerId, position) }
Sends a move event on the associated node, with the position of the pointer with the given
pointerId updated to position. The position is in the node's local coordinate system, where
(0, 0) is the top left corner of the node.
If the pointer is not yet down, an IllegalArgumentException will be thrown.
Parameters
| pointerId | The id of the pointer to move, as supplied in down |
| position | The new position of the pointer, in the node's local coordinate system |
Deprecated Replaced by TouchInjectionScope. Use
performTouchInputinstead ofperformGesture
fun GestureScope.moveTo(position: Offset) = delegateScope.touch { moveTo(position) }
Sends a move event on the associated node, with the position of the default pointer updated to
position. The position is in the node's local coordinate system, where (0, 0) is the top left
corner of the node. The default pointer has pointerId = 0.
If the default pointer is not yet down, an IllegalArgumentException will be thrown.
Parameters
| position | The new position of the pointer, in the node's local coordinate system |
