IndirectPointerEventPrimaryDirectionalMotionAxis

The primary axis for motion from an [IndirectPointerEvent]. Indirect input devices such as

IndirectPointerEventPrimaryDirectionalMotionAxis

Class

Common
value class IndirectPointerEventPrimaryDirectionalMotionAxis
private constructor(internal val value: Int)

The primary axis for motion from an IndirectPointerEvent. Indirect input devices such as touchpads that do not move a cursor on screen may define a primary axis for motion (such as scrolling). This facilitates the translation of a 2D input gesture into a 1D scroll on the screen. For example, an input device might be wide horizontally but narrow vertically. In such a case, it would designate X as its primary axis of motion. This means horizontal scrolling on the input device would cause a horizontal list to scroll horizontally, and a vertical list to scroll vertically - even though the direction of motion on the input device is horizontal in both cases.

Companion Object

Properties

Common
val None = IndirectPointerEventPrimaryDirectionalMotionAxis(0)

No coordinate axes specified for movement.

Common
val X = IndirectPointerEventPrimaryDirectionalMotionAxis(1)

X coordinate axis specified as the primary movement axis.

Common
val Y = IndirectPointerEventPrimaryDirectionalMotionAxis(2)

Y coordinate axis specified as the primary movement axis.