VectorizedSpringSpec
Class
Common
public class VectorizedSpringSpec<V : AnimationVector>
private constructor(
public val dampingRatio: Float,
public val stiffness: Float,
anims: Animations,
) : VectorizedFiniteAnimationSpec<V> by VectorizedFloatAnimationSpec(anims)
VectorizedSpringSpec uses spring animations to animate (each dimension of) AnimationVectors.
Secondary Constructors
public constructor(
dampingRatio: Float = Spring.DampingRatioNoBouncy,
stiffness: Float = Spring.StiffnessMedium,
visibilityThreshold: V? = null,
) : this(
dampingRatio,
stiffness,
createSpringAnimations(visibilityThreshold, dampingRatio, stiffness),
)
Creates a VectorizedSpringSpec that uses the same spring constants (i.e. dampingRatio and
stiffness on all dimensions. The optional visibilityThreshold defines when the animation
should be considered to be visually close enough to target to stop. By default,
Spring.DefaultDisplacementThreshold is used on all dimensions of the AnimationVector.
Parameters
| dampingRatio | damping ratio of the spring. Spring.DampingRatioNoBouncy by default. |
| stiffness | stiffness of the spring. Spring.StiffnessMedium by default. |
| visibilityThreshold | specifies the visibility threshold for each dimension. |
