animateValueAsState
@Composable
public fun <T, V : AnimationVector> animateValueAsState(
targetValue: T,
typeConverter: TwoWayConverter<T, V>,
animationSpec: AnimationSpec<T> = remember { spring() },
visibilityThreshold: T? = null,
label: String = "ValueAnimation",
finishedListener: ((T) -> Unit)? = null,
): State<T>
Fire-and-forget animation function for any value. This Composable function is overloaded for
different parameter types such as Dp, Color, Offset,
etc. When the provided targetValue is changed, the animation will run automatically. If there
is already an animation in-flight when targetValue changes, the on-going animation will adjust
course to animate towards the new target value.
animateValueAsState returns a State object. The value of the state object will continuously
be updated by the animation until the animation finishes.
Note, animateValueAsState cannot be canceled/stopped without removing this composable function
from the tree. See Animatable for cancelable animations.
data class MySize(val width: Dp, val height: Dp)
Parameters
| targetValue | Target value of the animation |
| typeConverter | A TwoWayConverter to convert from the animation value from and to an AnimationVector |
| animationSpec | The animation that will be used to change the value through time. Physics animation will be used by default. |
| visibilityThreshold | An optional threshold to define when the animation value can be considered close enough to the targetValue to end the animation. |
| label | An optional label to differentiate from other animations in Android Studio. |
| finishedListener | An optional end listener to get notified when the animation is finished. |
Returns
A State object, the value of which is updated by animation. |
Deprecated animate*AsState APIs now have a new label parameter added.
@Composable
public fun <T, V : AnimationVector> animateValueAsState(
targetValue: T,
typeConverter: TwoWayConverter<T, V>,
animationSpec: AnimationSpec<T> = remember { spring() },
visibilityThreshold: T? = null,
finishedListener: ((T) -> Unit)? = null,
): State<T>
Code Examples
ArbitraryValueTypeTransitionSample
@Composable
fun ArbitraryValueTypeTransitionSample() {
@Composable
fun ArbitraryValueTypeAnimation(enabled: Boolean) {
// Sets up the different animation target values based on the [enabled] flag.
val mySize =
remember(enabled) {
if (enabled) {
MySize(500.dp, 500.dp)
} else {
MySize(100.dp, 100.dp)
}
}
// Animates a custom type value to the given target value, using a [TwoWayConverter]. The
// converter tells the animation system how to convert the custom type from and to
// [AnimationVector], so that it can be animated.
val animSize: MySize by
animateValueAsState(
mySize,
TwoWayConverter<MySize, AnimationVector2D>(
convertToVector = { AnimationVector2D(it.width.value, it.height.value) },
convertFromVector = { MySize(it.v1.dp, it.v2.dp) },
),
)
Box(Modifier.size(animSize.width, animSize.height).background(color = Color.Red))
}
}
