DrawerState
class DrawerState(
initialValue: DrawerValue,
confirmStateChange: (DrawerValue) -> Boolean = { true },
)
State of the ModalDrawer composable.
Parameters
| initialValue | The initial value of the state. |
| confirmStateChange | Optional callback invoked to confirm or veto a pending state change. |
Properties
val isOpen: Boolean
Whether the drawer is open.
val isClosed: Boolean
Whether the drawer is closed.
val currentValue: DrawerValue
The current value of the state.
If no swipe or animation is in progress, this corresponds to the start the drawer currently in. If a swipe or an animation is in progress, this corresponds the state drawer was in before the swipe or animation started.
val isAnimationRunning: Boolean
Whether the state is currently animating.
@ExperimentalMaterialApi
val targetValue: DrawerValue
The target value of the drawer state.
If a swipe is in progress, this is the value that the Drawer would animate to if the swipe
finishes. If an animation is running, this is the target value of that animation. Finally, if
no swipe or animation is in progress, this is the same as the currentValue.
@ExperimentalMaterialApi
val offset: Float
The current position (in pixels) of the drawer sheet, or Float.NaN before the offset is
initialized.
Functions
suspend fun open() = anchoredDraggableState.animateTo(DrawerValue.Open)
Open the drawer with animation and suspend until it if fully opened or animation has been
cancelled. This method will throw CancellationException if the animation is interrupted
Returns
| the reason the open animation ended |
suspend fun close() = anchoredDraggableState.animateTo(DrawerValue.Closed)
Close the drawer with animation and suspend until it if fully closed or animation has been
cancelled. This method will throw CancellationException if the animation is interrupted
Returns
| the reason the close animation ended |
@ExperimentalMaterialApi
suspend fun animateTo(
targetValue: DrawerValue,
@Suppress("UNUSED_PARAMETER") anim: AnimationSpec<Float>,
)
Set the state of the drawer with specific animation
Parameters
| targetValue | The new value to animate to. |
| anim | Set the state of the drawer with specific animation |
suspend fun snapTo(targetValue: DrawerValue)
Set the state without any animation and suspend until it's set
Parameters
| targetValue | The new target value |
Companion Object
Methods
fun Saver(confirmStateChange: (DrawerValue) -> Boolean) =
Saver<DrawerState, DrawerValue>(
save = { it.currentValue },
restore = { DrawerState(it, confirmStateChange) },
)
The default Saver implementation for DrawerState.
