Compose API Reference Compose UI Graphics BlurEffect Function Common fun BlurEffect(radiusX: Float, radiusY: Float, edgeTreatment: TileMode = TileMode.Clamp) = BlurEffect(null, radiusX, radiusY, edgeTreatment) Create a BlurEffect that implicitly blurs the contents of the GraphicsLayerScope it is configured on
Compose API Reference Compose UI Graphics BlurEffect Function Common fun BlurEffect(radiusX: Float, radiusY: Float, edgeTreatment: TileMode = TileMode.Clamp) = BlurEffect(null, radiusX, radiusY, edgeTreatment) Create a BlurEffect that implicitly blurs the contents of the GraphicsLayerScope it is configured on