smoothScroll
Function
Common
fun MouseInjectionScope.smoothScroll(
    scrollAmount: Float,
    durationMillis: Long = DefaultMouseGestureDurationMillis,
    scrollWheel: ScrollWheel = ScrollWheel.Vertical,
)
Rotate the mouse's scrollWheel by the given scrollAmount. The total scroll delta is linearly
smoothed out over a stream of scroll events between each scroll event.
Positive scrollAmount values correspond to scrolling forward (new content appears at the bottom
of a column, or at the end of a row), negative values correspond to scrolling backward (new
content appears at the top of a column, or at the start of a row).
Example of a horizontal smooth scroll:
Parameters
| scrollAmount | The total delta to scroll the scrollWheelby | 
| durationMillis | The duration of the gesture. By default 300 milliseconds. | 
| scrollWheel | Which scroll wheel will be rotated. By default ScrollWheel.Vertical. | 
Code Examples
mouseInputSmoothScroll
fun mouseInputSmoothScroll() {
    composeTestRule.onNodeWithTag("horizontalScrollable").performMouseInput {
        // Scroll forwards horizontally, which is rightwards
        // unless scroll direction is reversed
        smoothScroll(100f, durationMillis = 500L, ScrollWheel.Horizontal)
        // The 100f scroll delta is equally divided into smaller scrolls,
        // such that the time in between two scroll events is more or less
        // equal to the default time between events, 16ms.
    }
}
