invalidateLayer
Function
Common
fun LayoutModifierNode.invalidateLayer() = requireCoordinator(Nodes.Layout).invalidateLayer()
This will invalidate the current node's layer, and ensure that the layer is redrawn for the next frame.
fun LayoutModifierNode.invalidateLayer() = requireCoordinator(Nodes.Layout).invalidateLayer()
This will invalidate the current node's layer, and ensure that the layer is redrawn for the next frame.