rotate
Compose Modifier
Common
fun Modifier.rotate(degrees: Float) =
if (degrees != 0f) graphicsLayer(rotationZ = degrees) else this
Sets the degrees the view is rotated around the center of the composable. Increasing values result in clockwise rotation. Negative degrees are used to rotate in the counter clockwise direction
Usage of this API renders this composable into a separate graphics layer.
Code Examples
RotateSample
@Composable
fun RotateSample() {
Box(Modifier.rotate(45f).size(100.dp, 100.dp))
}