shadow
Deprecated Replace with shadow which accepts ambientColor and spotColor parameters
fun Modifier.shadow(
elevation: Dp,
shape: Shape = RectangleShape,
clip: Boolean = elevation > 0.dp,
) = shadow(elevation, shape, clip, DefaultShadowColor, DefaultShadowColor)
Creates a graphicsLayer
that draws a shadow. The elevation
defines the visual depth of the
physical object. The physical object has a shape specified by shape
.
If the passed shape
is concave the shadow will not be drawn on Android versions less than 10.
Note that elevation
is only affecting the shadow size and doesn't change the drawing order. Use
a androidx.compose.ui.zIndex
modifier if you want to draw the elements with larger elevation
after all the elements with a smaller one.
Usage of this API renders this composable into a separate graphics layer
Parameters
elevation | The elevation for the shadow in pixels |
shape | Defines a shape of the physical object |
clip | When active, the content drawing clips to the shape. |
fun Modifier.shadow(
elevation: Dp,
shape: Shape = RectangleShape,
clip: Boolean = elevation > 0.dp,
ambientColor: Color = DefaultShadowColor,
spotColor: Color = DefaultShadowColor,
) =
if (elevation > 0.dp || clip) {
this then ShadowGraphicsLayerElement(elevation, shape, clip, ambientColor, spotColor)
} else {
this
}
Creates a graphicsLayer
that draws a shadow. The elevation
defines the visual depth of the
physical object. The physical object has a shape specified by shape
.
If the passed shape
is concave the shadow will not be drawn on Android versions less than 10.
Note that elevation
is only affecting the shadow size and doesn't change the drawing order. Use
a androidx.compose.ui.zIndex
modifier if you want to draw the elements with larger elevation
after all the elements with a smaller one.
Note that this parameter is only supported on Android 9 (Pie) and above. On older versions, this
property always returns Color.Black
and setting new values is ignored.
Usage of this API renders this composable into a separate graphics layer
Parameters
elevation | The elevation for the shadow in pixels |
shape | Defines a shape of the physical object |
clip | When active, the content drawing clips to the shape. |
ambientColor | Color of the ambient shadow drawn when elevation > 0f |
spotColor | Color of the spot shadow that is drawn when elevation > 0f |
Code Examples
ShadowSample
@Composable
fun ShadowSample() {
Box(Modifier.shadow(12.dp, RectangleShape).size(100.dp, 100.dp))
}