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ButtonColors
Represents the background and content colors used in a button in different states.
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ButtonElevation
Represents the elevation for a button in different states.
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CheckboxColors
Represents the colors used by the three different sections (checkmark, box, and border) of a Checkbox or TriStateCheckbox in different states.
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ChipColors
Represents the background and content colors used in a clickable chip in different states.
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ElevationOverlay
An ElevationOverlay is an overlay applied to the background color of Surface components, used to emphasize elevation in dark theme, where shadows are not as visible.
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FloatingActionButtonElevation
Represents the elevation for a floating action button in different states.
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RadioButtonColors
Represents the color used by a RadioButton in different states.
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SelectableChipColors
Represents the background and content colors used in a selectable chip in different states.
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SliderColors
Represents the colors used by a Slider and its parts in different states
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SnackbarData
Interface to represent one particular Snackbar as a piece of the SnackbarHostState
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SwitchColors
Represents the colors used by a Switch in different states
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TextFieldColors
Represents the colors of the input text, background and content (including label, placeholder, leading and trailing icons) used in a text field in different states.
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TextFieldColorsWithIcons
Temporary experimental interface, to expose interactionSource to leadingIconColor and trailingIconColor.
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ThresholdConfig
Interface to compute a threshold between two anchors/states in a swipeable.
Material Compose
Jetpack Compose API reference for material.