TextButton

Composable Component

Text buttons are typically used for less-pronounced actions, including those located in dialogs and cards. In cards, text buttons help maintain an emphasis on card content.

Text button image

Common
@Composable
fun TextButton(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    interactionSource: MutableInteractionSource? = null,
    elevation: ButtonElevation? = null,
    shape: Shape = MaterialTheme.shapes.small,
    border: BorderStroke? = null,
    colors: ButtonColors = ButtonDefaults.textButtonColors(),
    contentPadding: PaddingValues = ButtonDefaults.TextButtonContentPadding,
    content: @Composable RowScope.() -> Unit,
) =
    Button(
        onClick = onClick,
        modifier = modifier,
        enabled = enabled,
        interactionSource = interactionSource,
        elevation = elevation,
        shape = shape,
        border = border,
        colors = colors,
        contentPadding = contentPadding,
        content = content,
    )

Parameters

onClickWill be called when the user clicks the button
modifierModifier to be applied to the button
enabledControls the enabled state of the button. When false, this button will not be clickable
interactionSourcean optional hoisted MutableInteractionSource for observing and emitting Interactions for this button. You can use this to change the button's appearance or preview the button in different states. Note that if null is provided, interactions will still happen internally.
elevationButtonElevation used to resolve the elevation for this button in different states. A TextButton typically has no elevation, see Button for a button with elevation.
shapeDefines the button's shape as well as its shadow
borderBorder to draw around the button
colorsButtonColors that will be used to resolve the background and content color for this button in different states. See ButtonDefaults.textButtonColors.
contentPaddingThe spacing values to apply internally between the container and the content
contentThe content displayed on the button, expected to be text.

Code Examples

TextButtonSample

@Composable
fun TextButtonSample() {
    TextButton(onClick = { /* Do something! */ }) { Text("Text Button") }
}