Button
Composable Component
Material Design filled button for TV.
Android
@Composable
fun Button(
onClick: () -> Unit,
modifier: Modifier = Modifier,
onLongClick: (() -> Unit)? = null,
enabled: Boolean = true,
scale: ButtonScale = ButtonDefaults.scale(),
glow: ButtonGlow = ButtonDefaults.glow(),
shape: ButtonShape = ButtonDefaults.shape(),
colors: ButtonColors = ButtonDefaults.colors(),
tonalElevation: Dp = Elevation.Level0,
border: ButtonBorder = ButtonDefaults.border(),
contentPadding: PaddingValues = ButtonDefaults.ContentPadding,
interactionSource: MutableInteractionSource? = null,
content: @Composable RowScope.() -> Unit
)
Parameters
onClick | called when this button is clicked |
modifier | the Modifier to be applied to this button |
onLongClick | called when this button is long clicked (long-pressed). |
enabled | controls the enabled state of this button. When false , this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services. |
scale | Defines size of the Button relative to its original size. |
glow | Shadow to be shown behind the Button. |
shape | Defines the Button's shape. |
colors | Color to be used for background and content of the Button |
tonalElevation | tonal elevation used to apply a color shift to the button to give the it higher emphasis |
border | Defines a border around the Button. |
contentPadding | the spacing values to apply internally between the container and the content |
interactionSource | an optional hoisted MutableInteractionSource for observing and emitting Interaction s for this button. You can use this to change the button's appearance or preview the button in different states. Note that if null is provided, interactions will still happen internally. |
content | the content of the button |