Function

animateRotateBy

Animate rotate by a ratio of [degrees] clockwise and suspend until its finished.

Common
Deprecated Maintained for binary compatibility

animateRotateBy

suspend fun TransformableState.animateRotateBy(
    degrees: Float,
    animationSpec: AnimationSpec<Float> = SpringSpec(stiffness = Spring.StiffnessLow),
) = animateRotateBy(degrees = degrees, animationSpec = animationSpec, centroid = Offset.Unspecified)

Animate rotate by a ratio of degrees clockwise and suspend until its finished.

Parameters

degrees the degrees by which to rotate clockwise
animationSpec AnimationSpec to be used for animation

animateRotateBy

Common
suspend fun TransformableState.animateRotateBy(
    degrees: Float,
    animationSpec: AnimationSpec<Float> = SpringSpec(stiffness = Spring.StiffnessLow),
    centroid: Offset = Offset.Unspecified,
)

Animate rotate by a ratio of degrees clockwise and suspend until its finished.

Parameters

degrees the degrees by which to rotate clockwise
animationSpec AnimationSpec to be used for animation
centroid the Offset around which the rotation should occur, if any. The default value is Offset.Unspecified, which leaves the behavior up to the implementation of the TransformableState.