animatePanBy
Source set: Common
@Deprecated(message = "Maintained for binary compatibility", level = DeprecationLevel.HIDDEN)
public suspend fun TransformableState.animatePanBy(
offset: Offset,
animationSpec: AnimationSpec<Offset> = SpringSpec(stiffness = Spring.StiffnessLow),
): Unit
Animate pan by offset Offset in pixels and suspend until its finished
Parameters
| offset | offset to pan, in pixels |
| animationSpec | AnimationSpec to be used for pan animation |
animatePanBy
Source set: Common
public suspend fun TransformableState.animatePanBy(
offset: Offset,
animationSpec: AnimationSpec<Offset> = SpringSpec(stiffness = Spring.StiffnessLow),
centroid: Offset = Offset.Unspecified,
)
Animate pan by offset Offset in pixels and suspend until its finished
Parameters
| offset | offset to pan, in pixels |
| animationSpec | AnimationSpec to be used for pan animation |
| centroid | the Offset around which the pan should occur, if any. The default value is Offset.Unspecified, which leaves the behavior up to the implementation of the TransformableState. |