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Function

waitForUpOrCancellation

waitForUpOrCancellation

Source set: Common
@Deprecated(
    "Maintained for binary compatibility. Use version with PointerEventPass instead.",
    level = DeprecationLevel.HIDDEN,
)
public suspend fun AwaitPointerEventScope.waitForUpOrCancellation(): PointerInputChange?

waitForUpOrCancellation

Source set: Common
public suspend fun AwaitPointerEventScope.waitForUpOrCancellation(
    pass: PointerEventPass = PointerEventPass.Main
): PointerInputChange?

Reads events in the given pass until all pointers are up or the gesture was canceled. The gesture is considered canceled when a pointer leaves the event region, a position change has been consumed or a pointer down change event was already consumed in the given pass. If the gesture was not canceled, the final up change is returned or null if the event was canceled.

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