RenderIntent
value class RenderIntent internal constructor(@Suppress("unused") internal val value: Int)
A render intent determines how a connector
maps colors from one color space to
another. The choice of mapping is important when the source color space has a larger color gamut
than the destination color space.
Companion Object
Properties
val Perceptual = RenderIntent(0)
Compresses the source gamut into the destination gamut. This render intent affects all colors, inside and outside of destination gamut. The goal of this render intent is to preserve the visual relationship between colors.
This render intent is currently not implemented and behaves like Relative
.
val Relative = RenderIntent(1)
Similar to the Absolute
render intent, this render intent matches the closest color in
the destination gamut but makes adjustments for the destination white point.
val Saturation = RenderIntent(2)
Attempts to maintain the relative saturation of colors from the source gamut to the destination gamut, to keep highly saturated colors as saturated as possible.
This render intent is currently not implemented and behaves like Relative
.
val Absolute = RenderIntent(3)
Colors that are in the destination gamut are left unchanged. Colors that fall outside of the destination gamut are mapped to the closest possible color within the gamut of the destination color space (they are clipped).