rotate
Function
Common
fun Canvas.rotate(degrees: Float, pivotX: Float, pivotY: Float)
Add a rotation (in degrees clockwise) to the current transform at the given pivot point. The pivot coordinate remains unchanged by the rotation transformation
Parameters
degrees | to rotate clockwise |
pivotX | The x-coord for the pivot point |
pivotY | The y-coord for the pivot point |
Common
inline fun DrawScope.rotate(degrees: Float, pivot: Offset = center, block: DrawScope.() -> Unit) =
withTransform({ rotate(degrees, pivot) }, block)
Add a rotation (in degrees clockwise) to the current transform at the given pivot point. The pivot coordinate remains unchanged by the rotation transformation. After the provided lambda is invoked, the rotation transformation is undone.
Parameters
degrees | to rotate clockwise |
pivot | The coordinate for the pivot point, defaults to the center of the coordinate space |
block | lambda that is called to issue drawing commands within the rotated coordinate space |