SweepGradientShader

Function

Common
fun SweepGradientShader(
    center: Offset,
    colors: List<Color>,
    colorStops: List<Float>? = null,
): Shader

Creates a circular gradient that sweeps around a provided center point. The sweep begins relative to 3 o'clock and continues clockwise until it reaches the starting position again.

If colorStops is provided, each value is a number from 0.0 to 1.0 that specifies where the color at the corresponding index in colors begins in the gradient. If colorStops is not provided, then the colors are dispersed evenly

Parameters

centerPosition for the gradient to sweep around
colorsColors to be rendered as part of the gradient
colorStopsPlacement of the colors along the sweep about the center position