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Class

Path.Direction

Specifies how closed shapes (e.g.

Source set: Common
public enum class Direction {
        /** The shape is wound in counter-clockwise order. */
        CounterClockwise,
        /** The shape is wound in clockwise order. */
        Clockwise,
    }

Specifies how closed shapes (e.g. rectangles, ovals) are wound (oriented) when they are added to a path.

Members

CounterClockwise

Source set: Common
CounterClockwise

The shape is wound in counter-clockwise order.

Clockwise

Source set: Common
Clockwise

The shape is wound in clockwise order.