Function

BlurEffect

Create a [BlurEffect] that implicitly blurs the contents of the [GraphicsLayerScope] it is configured on

BlurEffect

Common
fun BlurEffect(radiusX: Float, radiusY: Float, edgeTreatment: TileMode = TileMode.Clamp) =
    BlurEffect(null, radiusX, radiusY, edgeTreatment)

Create a BlurEffect that implicitly blurs the contents of the GraphicsLayerScope it is configured on