Source set: Common
public class RadialGradient internal constructor(
@Suppress("PrimitiveInCollection") internal val colors: List<Color>,
@Suppress("PrimitiveInCollection") internal val stops: List<Float>? = null,
internal val center: Offset,
internal val radius: Float,
internal val tileMode: TileMode = TileMode.Clamp,
) : ShaderBrush(), Interpolatable
Brush implementation used to apply a radial gradient on a given Paint
Properties
intrinsicSize
Source set: Common
override val intrinsicSize: Size
Functions
createShader
Source set: Common
override fun createShader(size: Size): Shader
equals
Source set: Common
override fun equals(other: Any?): Boolean
hashCode
Source set: Common
override fun hashCode(): Int
toString
Source set: Common
override fun toString(): String
lerp
Source set: Common
override fun lerp(other: Any?, t: Float): Any?