public class BlurredEdgeTreatment(public val shape: Shape?)
Determines the strategy used to render pixels in the blurred result that may extend beyond the bounds of the original input.
BlurredEdgeTreatment will clip the blur result to the boundaries of the original content and optionally specified shape.
Sampling of pixels outside of content bounds will have the same value as the pixels at the closest edge. This is recommended for blurring content that does not contain transparent pixels and ensuring the blurred result does not extend beyond the original bounds (ex. blurring an image)
Alternatively using BlurredEdgeTreatment.Unbounded will not clip the blur result to the boundaries of the original content. Sampling of pixels outside of the content bounds will sample transparent black instead. This is recommended for blurring content that is intended to render outside of the original bounds and may contain transparent pixels in the original bounds (ex. blurring an arbitrary shape or text)
Members
Companion
public companion object
Properties
Rectangle
public val Rectangle: BlurredEdgeTreatment
Bounded BlurredEdgeTreatment that clips content bounds to a rectangular shape
Unbounded
public val Unbounded: BlurredEdgeTreatment
Do not clip the blur result to the boundaries of the original content. Sampling of pixels outside of the content bounds will sample transparent black instead. This is recommended for blurring content that is intended to render outside of the original bounds and may contain transparent pixels in the original bounds (ex. blurring an arbitrary shape or text)