Common
Deprecated Use the other overload with added parameters for focusability and onFocusChange
FocusTargetModifierNode
@JsName("funFocusTargetModifierNode")
fun FocusTargetModifierNode(): FocusTargetModifierNode
Create a FocusTargetModifierNode that can be delegated to in order to create a modifier that makes a component focusable. Use a different instance of FocusTargetModifierNode for each focusable component.
FocusTargetModifierNode
Common
@JsName("funFocusTargetModifierNode2")
fun FocusTargetModifierNode(
focusability: Focusability = Focusability.Always,
onFocusChange: ((previous: FocusState, current: FocusState) -> Unit)? = null,
): FocusTargetModifierNode
Create a FocusTargetModifierNode that can be delegated to in order to create a modifier that makes a component focusable. Use a different instance of FocusTargetModifierNode for each focusable component.
Parameters
| focusability | the Focusability that configures focusability for this node |
| onFocusChange | a callback invoked when the FocusTargetModifierNode.focusState changes, providing the previous state that it changed from, and the current focus state. Note that this will be invoked if the node is losing focus due to being detached from the hierarchy, but before the node is marked as detached (node.isAttached will still be true). |