Function

changedToDownIgnoreConsumed

True if this [PointerInputChange] represents a pointer coming in contact with the screen, whether or not that change has been consumed.

changedToDownIgnoreConsumed

Common
fun PointerInputChange.changedToDownIgnoreConsumed() = !previousPressed && pressed

True if this PointerInputChange represents a pointer coming in contact with the screen, whether or not that change has been consumed.