positionChangeIgnoreConsumed
Source set: Common
public fun PointerInputChange.positionChangeIgnoreConsumed(): Offset
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.
public fun PointerInputChange.positionChangeIgnoreConsumed(): Offset
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.