positionChangeIgnoreConsumed
Common
fun PointerInputChange.positionChangeIgnoreConsumed() = this.positionChangeInternal(true)
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.
fun PointerInputChange.positionChangeIgnoreConsumed() = this.positionChangeInternal(true)
The distance that the pointer has moved on the screen, ignoring the fact that it might have been consumed.