Reads pointer input events until a drag is detected or all pointers are up.
AwaitDragOrCancellationSample
@Composable
fun AwaitDragOrCancellationSample() {
val offsetX = remember { mutableStateOf(0f) }
val offsetY = remember { mutableStateOf(0f) }
var size by remember { mutableStateOf(Size.Zero) }
Box(Modifier.fillMaxSize().onSizeChanged { size = it.toSize() }) {
Box(
Modifier.offset { IntOffset(offsetX.value.roundToInt(), offsetY.value.roundToInt()) }
.size(50.dp)
.background(Color.Blue)
.pointerInput(Unit) {
awaitEachGesture {
val down = awaitFirstDown()
var change =
awaitTouchSlopOrCancellation(down.id) { change, over ->
val original = Offset(offsetX.value, offsetY.value)
val summed = original + over
val newValue =
Offset(
x = summed.x.coerceIn(0f, size.width - 50.dp.toPx()),
y = summed.y.coerceIn(0f, size.height - 50.dp.toPx()),
)
change.consume()
offsetX.value = newValue.x
offsetY.value = newValue.y
}
while (change != null && change.pressed) {
change = awaitDragOrCancellation(change.id)
if (change != null && change.pressed) {
val original = Offset(offsetX.value, offsetY.value)
val summed = original + change.positionChange()
val newValue =
Offset(
x = summed.x.coerceIn(0f, size.width - 50.dp.toPx()),
y = summed.y.coerceIn(0f, size.height - 50.dp.toPx()),
)
change.consume()
offsetX.value = newValue.x
offsetY.value = newValue.y
}
}
}
}
)
}
}