public class Posture private constructor(private val value: Int)
Describes the posture of the window, typically on a foldable device.
This represents the arrangement of the window's display area in relation to physical features like hinges or folds.
Note that this describes the window's state, which may differ from the physical device posture. For example, if the device is in a half-folded state but the app is in split-screen mode on a single panel, the window posture will be Posture.Flat.
Members
Companion
public companion object
Properties
Flat
public val Flat: Posture
Represents a flat posture, where the window's display area on a foldable device is flat (either fully open or closed). It's the default posture for non-foldable devices, or when the window does not span across a hinge or fold (such as in split-screen mode on a single panel).
Tabletop
public val Tabletop: Posture
Represents a device in a semi-open state, similar to a laptop. The window spans across a horizontal fold or hinge, splitting the display area into two logical parts.
Book
public val Book: Posture
Represents a device in a semi-open state, folded similarly to an open book. The window spans across a vertical fold or hinge, splitting the display area into two logical parts.