SuspendingPointerInputModifierNode
Source set: Common
@Deprecated(
message =
"This function is deprecated. Use 'SuspendingPointerInputModifierNode' with the" +
"PointerInputEventHandler instead.",
level = DeprecationLevel.HIDDEN,
replaceWith =
ReplaceWith(
"SuspendingPointerInputModifierNode { pointerInputEventHandler }",
"androidx.compose.ui.input.pointer.SuspendingPointerInputModifierNode",
),
)
public fun SuspendingPointerInputModifierNode(
pointerInputHandler: suspend PointerInputScope.() -> Unit
): SuspendingPointerInputModifierNode
Deprecated, use SuspendingPointerInputModifierNode instead.
SuspendingPointerInputModifierNode
Source set: Common
public fun SuspendingPointerInputModifierNode(
pointerInputEventHandler: PointerInputEventHandler
): SuspendingPointerInputModifierNode
Supports suspending pointer event handling. This is used by pointerInput, so in most cases you should just use pointerInput for suspending pointer input. Creating a SuspendingPointerInputModifierNode should only be needed when you want to delegate to suspending pointer input as part of the implementation of a complex Modifier.Node.