value class TouchBoundsExpansion internal constructor(private val packedValue: Long)
Describes the expansion of a PointerInputModifierNode's touch bounds along each edges. See TouchBoundsExpansion factories and Absolute for convenient ways to build TouchBoundsExpansion.
Properties
start
val start: Int
The amount of pixels the touch bounds should be expanded along the start edge. When isLayoutDirectionAware is true, it's applied to the left edge when LayoutDirection is LayoutDirection.Ltr and vice versa. When isLayoutDirectionAware is false, it's always applied to the left edge.
top
val top: Int
The amount of pixels the touch bounds should be expanded along the top edge.
end
val end: Int
The amount of pixels the touch bounds should be expanded along the end edge. When isLayoutDirectionAware is true, it's applied to the left edge when LayoutDirection is LayoutDirection.Ltr and vice versa. When isLayoutDirectionAware is false, it's always applied to the left edge.
bottom
val bottom: Int
The amount of pixels the touch bounds should be expanded along the bottom edge.
isLayoutDirectionAware
val isLayoutDirectionAware: Boolean
Whether this TouchBoundsExpansion is aware of LayoutDirection or not. See start and end for more details.
Companion Object
Properties
val None = TouchBoundsExpansion(0)
Constant that represents no touch bounds expansion.
Methods
fun Absolute(
left: Int = 0,
top: Int = 0,
right: Int = 0,
bottom: Int = 0,
): TouchBoundsExpansion
Creates a TouchBoundsExpansion that's unaware of LayoutDirection. The left, top, right and bottom represent the amount of pixels that the touch bounds is expanded along the corresponding edge. Each value must be in the range of 0 to 32767 (inclusive).