ButtonGroup
Source set: Common
@Composable
fun ButtonGroup(
overflowIndicator: @Composable (ButtonGroupMenuState) -> Unit,
modifier: Modifier = Modifier,
@FloatRange(0.0) expandedRatio: Float = ButtonGroupDefaults.ExpandedRatio,
horizontalArrangement: Arrangement.Horizontal = ButtonGroupDefaults.HorizontalArrangement,
verticalAlignment: Alignment.Vertical = Alignment.Top,
content: ButtonGroupScope.() -> Unit,
)
Parameters
| overflowIndicator | composable that is displayed at the end of the button group if it needs to overflow. It receives a ButtonGroupMenuState. |
| modifier | the Modifier to be applied to the button group. |
| expandedRatio | the percentage, represented by a float, of the width of the interacted child element that will be used to expand the interacted child element as well as compress the neighboring children. By Default, standard button group will expand the interacted child element by ButtonGroupDefaults.ExpandedRatio of its width and this will be propagated to its neighbors. If 0f is passed into this slot, then the interacted child element will not expand at all and the neighboring elements will not compress. If 1f is passed into this slot, then the interacted child element will expand to 200% of its default width when pressed. |
| horizontalArrangement | The horizontal arrangement of the button group's children. |
| verticalAlignment | The vertical alignment of the button group's children. |
| content | the content displayed in the button group, expected to use a composable that i s tagged with ButtonGroupScope.animateWidth. |
