Slider
Common
@Composable
fun Slider(
value: Float,
onValueChange: (Float) -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
valueRange: ClosedFloatingPointRange<Float> = 0f..1f,
@IntRange(from = 0) steps: Int = 0,
onValueChangeFinished: (() -> Unit)? = null,
colors: SliderColors = SliderDefaults.colors(),
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
)
Parameters
| value | current value of the slider. If outside of valueRange provided, value will be coerced to this range. |
| onValueChange | callback in which value should be updated |
| modifier | the Modifier to be applied to this slider |
| enabled | controls the enabled state of this slider. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services. |
| valueRange | range of values that this slider can take. The passed value will be coerced to this range. |
| steps | if positive, specifies the amount of discrete allowable values between the endpoints of valueRange. For example, a range from 0 to 10 with 4 steps allows 4 values evenly distributed between 0 and 10 (i.e., 2, 4, 6, 8). If steps is 0, the slider will behave continuously and allow any value from the range. Must not be negative. |
| onValueChangeFinished | called when value change has ended. This should not be used to update the slider value (use onValueChange instead), but rather to know when the user has completed selecting a new value by ending a drag or a click. |
| colors | SliderColors that will be used to resolve the colors used for this slider in different states. See SliderDefaults.colors. |
| interactionSource | the MutableInteractionSource representing the stream of Interactions for this slider. You can create and pass in your own remembered instance to observe Interactions and customize the appearance / behavior of this slider in different states. |
Slider
Common
@Composable
fun Slider(
value: Float,
onValueChange: (Float) -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
onValueChangeFinished: (() -> Unit)? = null,
colors: SliderColors = SliderDefaults.colors(),
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
@IntRange(from = 0) steps: Int = 0,
thumb: @Composable (SliderState) -> Unit = {
SliderDefaults.Thumb(
interactionSource = interactionSource,
colors = colors,
enabled = enabled,
)
},
track: @Composable (SliderState) -> Unit = { sliderState ->
SliderDefaults.Track(colors = colors, enabled = enabled, sliderState = sliderState)
},
valueRange: ClosedFloatingPointRange<Float> = 0f..1f,
)
Parameters
| value | current value of the slider. If outside of valueRange provided, value will be coerced to this range. |
| onValueChange | callback in which value should be updated |
| modifier | the Modifier to be applied to this slider |
| enabled | controls the enabled state of this slider. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services. |
| onValueChangeFinished | called when value change has ended. This should not be used to update the slider value (use onValueChange instead), but rather to know when the user has completed selecting a new value by ending a drag or a click. |
| colors | SliderColors that will be used to resolve the colors used for this slider in different states. See SliderDefaults.colors. |
| interactionSource | the MutableInteractionSource representing the stream of Interactions for this slider. You can create and pass in your own remembered instance to observe Interactions and customize the appearance / behavior of this slider in different states. |
| steps | if positive, specifies the amount of discrete allowable values between the endpoints of valueRange. For example, a range from 0 to 10 with 4 steps allows 4 values evenly distributed between 0 and 10 (i.e., 2, 4, 6, 8). If steps is 0, the slider will behave continuously and allow any value from the range. Must not be negative. |
| thumb | the thumb to be displayed on the slider, it is placed on top of the track. The lambda receives a SliderState which is used to obtain the current active track. |
| track | the track to be displayed on the slider, it is placed underneath the thumb. The lambda receives a SliderState which is used to obtain the current active track. |
| valueRange | range of values that this slider can take. The passed value will be coerced to this range. |
Slider
Common
@Composable
fun Slider(
state: SliderState,
modifier: Modifier = Modifier,
enabled: Boolean = true,
colors: SliderColors = SliderDefaults.colors(),
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
thumb: @Composable (SliderState) -> Unit = {
SliderDefaults.Thumb(
interactionSource = interactionSource,
colors = colors,
enabled = enabled,
)
},
track: @Composable (SliderState) -> Unit = { sliderState ->
SliderDefaults.Track(colors = colors, enabled = enabled, sliderState = sliderState)
},
)
Parameters
| state | SliderState which contains the slider's current value. |
| modifier | the Modifier to be applied to this slider |
| enabled | controls the enabled state of this slider. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services. |
| colors | SliderColors that will be used to resolve the colors used for this slider in different states. See SliderDefaults.colors. |
| interactionSource | the MutableInteractionSource representing the stream of Interactions for this slider. You can create and pass in your own remembered instance to observe Interactions and customize the appearance / behavior of this slider in different states. |
| thumb | the thumb to be displayed on the slider, it is placed on top of the track. The lambda receives a SliderState which is used to obtain the current active track. |
| track | the track to be displayed on the slider, it is placed underneath the thumb. The lambda receives a SliderState which is used to obtain the current active track. |