Object

LoadingIndicatorDefaults

Contains default values by the LoadingIndicator.

Source set: Common
object LoadingIndicatorDefaults

Contains default values by the LoadingIndicator.

Properties

ContainerWidth

Source set: Common
val ContainerWidth: Dp

A LoadingIndicator default container width.

ContainerHeight

Source set: Common
val ContainerHeight: Dp

A LoadingIndicator default container height.

IndicatorSize

Source set: Common
val IndicatorSize = LoadingIndicatorTokens.ActiveSize

A LoadingIndicator default active indicator size.

containerShape

Source set: Common
val containerShape: Shape

A LoadingIndicator default container Shape.

indicatorColor

Source set: Common
val indicatorColor: Color

A LoadingIndicator default active indicator Color when using an uncontained LoadingIndicator.

containedIndicatorColor

Source set: Common
val containedIndicatorColor: Color

A LoadingIndicator default active indicator Color when using a ContainedLoadingIndicator.

containedContainerColor

Source set: Common
val containedContainerColor: Color

A LoadingIndicator default container Color when using a ContainedLoadingIndicator.

IndeterminateIndicatorPolygons

Source set: Common
val IndeterminateIndicatorPolygons =
    listOf(
        MaterialShapes.SoftBurst,
        MaterialShapes.Cookie9Sided,
        MaterialShapes.Pentagon,
        MaterialShapes.Pill,
        MaterialShapes.Sunny,
        MaterialShapes.Cookie4Sided,
        MaterialShapes.Oval,
    )

The sequence of RoundedPolygons that the indeterminate LoadingIndicator will morph between when animating.

By default, an indeterminate loading indicator will morph between seven shapes, but you may provide your own shapes sequence when calling the API.

DeterminateIndicatorPolygons

Source set: Common
val DeterminateIndicatorPolygons =
    listOf(
        MaterialShapes.Circle.transformed(Matrix().apply { rotateZ(360f / 20) }),
        MaterialShapes.SoftBurst,
    )

The sequence of RoundedPolygons that the determinate LoadingIndicator will morph between when animating. The loading indicator will morph between the shapes as its progress moves between zero to one.

By default, a determinate loading indicator will will morph between two shapes, but you may provide your own shapes sequence when calling the API.

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