HorizontalCenteredHeroCarousel

A horizontal carousel that centers at least one large item between two small items.

Common
@ExperimentalMaterial3Api
@Composable
fun HorizontalCenteredHeroCarousel(
    state: CarouselState,
    modifier: Modifier = Modifier,
    maxItemWidth: Dp = Dp.Unspecified,
    itemSpacing: Dp = 0.dp,
    flingBehavior: TargetedFlingBehavior =
        CarouselDefaults.singleAdvanceFlingBehavior(state = state),
    userScrollEnabled: Boolean = true,
    minSmallItemWidth: Dp = CarouselDefaults.MinSmallItemSize,
    maxSmallItemWidth: Dp = CarouselDefaults.MaxSmallItemSize,
    contentPadding: PaddingValues = PaddingValues(0.dp),
    content: @Composable CarouselItemScope.(itemIndex: Int) -> Unit,
)

Parameters

state The state object to be used to control the carousel's state
modifier A modifier instance to be applied to this carousel container
maxItemWidth The max width a large item should be in dp. The default value of Dp.Unspecified allows one large item to grow to fill the entire viewport minus space for two surrounding small items. Values other than unspecified will add additional large items as space allows. To allow items to grow up to a certain aspect ratio, use the carousel's cross axis size * a multiplier (e.g. 220.dp * 2 for a max aspect ratio of 2:1).
itemSpacing The amount of space used to separate items in the carousel
flingBehavior The TargetedFlingBehavior to be used for post scroll gestures
userScrollEnabled whether the scrolling via the user gestures or accessibility actions is allowed.
minSmallItemWidth The minimum allowable width of small items in dp
maxSmallItemWidth The maximum allowable width of small items in dp
contentPadding a padding around the whole content. This will add padding for the content after it has been clipped. You can use it to add a padding before the first item or after the last one. Use itemSpacing to add spacing between the items.
content The carousel's content Composable

Code Examples

HorizontalCenteredHeroCarouselSample

@OptIn(ExperimentalMaterial3Api::class)
@Preview
@Composable
fun HorizontalCenteredHeroCarouselSample() {
    data class CarouselItem(
        val id: Int,
        @DrawableRes val imageResId: Int,
        @StringRes val contentDescriptionResId: Int,
    )
    val items =
        listOf(
            CarouselItem(0, R.drawable.carousel_image_1, R.string.carousel_image_1_description),
            CarouselItem(1, R.drawable.carousel_image_2, R.string.carousel_image_2_description),
            CarouselItem(2, R.drawable.carousel_image_3, R.string.carousel_image_3_description),
            CarouselItem(3, R.drawable.carousel_image_4, R.string.carousel_image_4_description),
            CarouselItem(4, R.drawable.carousel_image_5, R.string.carousel_image_5_description),
        )
    val state = rememberCarouselState { items.count() }
    val animationScope = rememberCoroutineScope()
    HorizontalCenteredHeroCarousel(
        state = state,
        modifier = Modifier.fillMaxWidth().height(221.dp).padding(horizontal = 24.dp),
        itemSpacing = 8.dp,
        contentPadding = PaddingValues(horizontal = 16.dp),
    ) { i ->
        val item = items[i]
        Image(
            modifier =
                Modifier.fillMaxWidth()
                    .height(205.dp)
                    .maskClip(MaterialTheme.shapes.extraLarge)
                    .clickable(true, "Tap to focus", Role.Image) {
                        animationScope.launch { state.animateScrollToItem(i) }
                    },
            painter = painterResource(id = item.imageResId),
            contentDescription = stringResource(item.contentDescriptionResId),
            contentScale = ContentScale.Crop,
        )
    }
}