FilledIconButton

Composable Component

Icon buttons help people take supplementary actions with a single tap. They’re used when a compact button is required, such as in a toolbar or image list.

Filled icon button image

Common
@Composable
fun FilledIconButton(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    shape: Shape = IconButtonDefaults.filledShape,
    colors: IconButtonColors = IconButtonDefaults.filledIconButtonColors(),
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) =
    SurfaceIconButton(
        onClick = onClick,
        modifier = modifier,
        enabled = enabled,
        shape = shape,
        colors = colors,
        border = null,
        interactionSource = interactionSource,
        content = content,
    )

Parameters

onClickcalled when this icon button is clicked
modifierthe Modifier to be applied to this icon button
enabledcontrols the enabled state of this icon button. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services.
shapedefines the shape of this icon button's container
colorsIconButtonColors that will be used to resolve the colors used for this icon button in different states. See IconButtonDefaults.filledIconButtonColors.
interactionSourcean optional hoisted MutableInteractionSource for observing and emitting Interactions for this icon button. You can use this to change the icon button's appearance or preview the icon button in different states. Note that if null is provided, interactions will still happen internally.
contentthe content of this icon button, typically an Icon
Common
@ExperimentalMaterial3ExpressiveApi
@Composable
fun FilledIconButton(
    onClick: () -> Unit,
    shapes: IconButtonShapes,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    colors: IconButtonColors = IconButtonDefaults.filledIconButtonColors(),
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) =
    SurfaceIconButton(
        onClick = onClick,
        modifier = modifier,
        enabled = enabled,
        shapes = shapes,
        colors = colors,
        border = null,
        interactionSource = interactionSource,
        content = content,
    )

Parameters

onClickcalled when this icon button is clicked
modifierthe Modifier to be applied to this icon button
enabledcontrols the enabled state of this icon button. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services.
shapesthe IconButtonShapes that the icon button will morph between depending on the user's interaction with the icon button.
colorsIconButtonColors that will be used to resolve the colors used for this icon button in different states. See IconButtonDefaults.filledIconButtonColors.
interactionSourcean optional hoisted MutableInteractionSource for observing and emitting Interactions for this icon button. You can use this to change the icon button's appearance or preview the icon button in different states. Note that if null is provided, interactions will still happen internally.
contentthe content of this icon button, typically an Icon

Code Examples

FilledIconButtonSample

@Preview
@Composable
fun FilledIconButtonSample() {
    FilledIconButton(onClick = { /* doSomething() */ }) {
        Icon(Icons.Filled.Lock, contentDescription = "Localized description")
    }
}

FilledIconButtonWithAnimatedShapeSample

@OptIn(ExperimentalMaterial3ExpressiveApi::class)
@Preview
@Composable
fun FilledIconButtonWithAnimatedShapeSample() {
    FilledIconButton(onClick = { /* doSomething() */ }, shapes = IconButtonDefaults.shapes()) {
        Icon(Icons.Filled.Lock, contentDescription = "Localized description")
    }
}