TooltipState

Interface

Common
@ExperimentalMaterial3Api
interface TooltipState

The state that is associated with a TooltipBox. Each instance of TooltipBox should have its own TooltipState.

Properties

Common
val transition: MutableTransitionState<Boolean>

The current transition state of the tooltip. Used to start the transition of the tooltip when fading in and out.

Common
val isVisible: Boolean

Boolean that indicates if the tooltip is currently being shown or not.

Common
val isPersistent: Boolean

Boolean that determines if the tooltip associated with this will be persistent or not. If isPersistent is true, then the tooltip will only be dismissed when the user clicks outside the bounds of the tooltip or if TooltipState.dismiss is called. When isPersistent is false, the tooltip will dismiss after a short duration. Ideally, this should be set to true when there is actionable content being displayed within a tooltip.

Functions

suspend fun show(mutatePriority: MutatePriority = MutatePriority.Default)

Show the tooltip associated with the current TooltipState. When this method is called all of the other tooltips currently being shown will dismiss.

Parameters

mutatePriorityMutatePriority to be used.
fun dismiss()

Dismiss the tooltip associated with this TooltipState if it's currently being shown.

fun onDispose()

Clean up when the this state leaves Composition.